Friday, 10 May 2013

Problems with the Space Slug

Encountering a Problem - Redoing the Space Slug




 
So I have used the bones technique shown in the tutorial and added it to my space slug. To make it move as one, I have had to merge together all the shapes that have made my slug, including the sphere head, tube body and pyramid teeth. I have done this by selecting them all, then clicking on Merge at the top of the page. Next I added the bones and made the slug body a skin to attach it to them.
 
There is a massive problem. Unfortunately due to me creating the space slug body using a tube shape, it cannot connect to the bones. This means only the head is actually moving as shown.
 
 
I tried to counter this by adding in a cylinder shape inside the tube, before grouping them up again.
 
 
 
But this also did not work. I had to remake the body of my model, much to my annoyance. This left me with just the head.
 
 
I once again created the body of my model, but this time using a cylinder.
 
 
 
Before editing it and making it a similar size the previous body and the head I still had.

 
Once I was happy with it, I added the material to it again, grouped the lot together and added the bones for the third time.
 
Another technique to using bones is to make them a stand out so it is easier to edit them. I did this by giving them a different colour, so they stood out amongst the rest of the model. I gave them a dark red colour, so now I can easily pick it out and move it when it comes to editing.
 








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