Encountering a Problem - Redoing the Space Slug
So I have used the bones technique shown in the tutorial and
added it to my space slug. To make it move as one, I have had to merge together
all the shapes that have made my slug, including the sphere head, tube body and
pyramid teeth. I have done this by selecting them all, then clicking on Merge
at the top of the page. Next I added the bones and made the slug body a skin to
attach it to them.
There is a massive problem. Unfortunately due to me
creating the space slug body using a tube shape, it cannot connect to the
bones. This means only the head is actually moving as shown.
I tried to counter this by adding in a cylinder shape
inside the tube, before grouping them up again.
But this also did not work. I had to remake the body of
my model, much to my annoyance. This left me with just the head.
I once again created the body of my model, but this time
using a cylinder.
Before editing it and making it a similar size the
previous body and the head I still had.
Once
I was happy with it, I added the material to it again, grouped the lot together
and added the bones for the third time.
Another technique to using bones is to make them a stand
out so it is easier to edit them. I did this by giving them a different colour,
so they stood out amongst the rest of the model. I gave them a dark red colour,
so now I can easily pick it out and move it when it comes to editing.
No comments:
Post a Comment