Friday, 8 March 2013

The Millennium Falcon Part 2

Step by Step



1.       I saw many different design of the Millennium Falcon on the internet, some showed at sort of beige colour and other a metal like grey. I decided to try both out to see which on looked the best of the two. First, I opened up Photoshop and simply placed the beige like colour on the background. I then saved the image as a Bitmap and went back into 3Ds Max.

 

2.       Going on the material editor, I found my shade of beige.

 

3.       I then placed the beige onto my model. Despite being this colour, I still wanted to make the ship look as metallic as possible. I did this by adjusting the reflection and, as the image shows, the ‘Specular’ levels.  

 

4.       It doesn’t always show the image on the editing screen, so by selecting Render at the top of the screen it should show the model.

 

5.       This message always came up while rendering my model, I believe it’s for the two Fin shapes I created earlier (using the line tool). However, by simply selecting continue the model rendered out perfectly.

 

6.       This is how the model looked with the beige colour material. I personally did not like this colour, and felt it didn’t look metallic at all, no matter how I seemed to edit the Specular levels. I decided in the end to find a Metallic material online instead.

 

7.       On Google I found this image of a metal sheet which I felt was perfect for my model.

 

8.       Just placing this material on the roof of the Millennium Falcon I could already notice the difference and enjoy the sight of my model really coming to life. 

 

9.       After placing it on all the other shapes on the model, it finally looked the finished article. However, there was one slight change I wanted to make with the cockpit.

 

10.   Going on Photoshop, I created this myself to use on the cockpit, adding a window to the metal material.



 

11.   After a lot of rotating and adjusting, the cockpit was complete.

 

12.   Before I finished, I wanted to add yet another little detail in (I seemed to want to do this a lot). This time it was with the lights at the front of the ship. Using a white colour for the material, I then went on to Environment and Effects, selecting a lens effect, then a glow. This allowed me to create lights that glow out, and not actually place lights into the scene. I felt this added a little extra realism to the model.

 

13.   The model is finish. Now to add a background and it’s complete!








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